Plugin List / wip
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@exodo said in Plugin List / wip:
nice work, hope all people contributes
i will sitck with 1.4 for long time i guess
the plugin system and breaking changes killed nodebb community future sadly and nowadays third party plugins are nearly all abandoned+1
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@exodo said in Plugin List / wip:
nowadays third party plugins are nearly all abandoned
Maybe the plugin contests should be reinstated? @julianlam
It still seems that there is a core of veteran plugin devs around, but I think it might just be that the authors of some of the plugins important to you have left.
It's too bad that the GitHub org that @rbeer started never took off, that might have solved some of the issues you have been having
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updated.
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nodebb-plugin-cash not working in 1.5.1 (lost connection after posting)
https://community.nodebb.org/topic/10748/looks-like-your-connection-to-nodebb-was-lost-please-wait-while-we-try-to-reconnect/12
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nodebb-plugin-2factor
works but does not generate backup codes. As experienced here at community.nodebb.org -
@Bri It's a constant battle to not alienate plugin developers with changes to core. For the most part our changes have been minimal, at least within the past couple of months, though there was definitely a period where breaking changes were in almost every single version.
We've wanted to re-instate the plugin contests for awhile now, although we've been quite busy with other work related to NodeBB as well
However, since 1.5.0 was launched, we're a little more free and a burden has been lifted off of us as we're no longer in a constant mode of keeping the prerelease branch up-to-date with the latest changes from master.
My main concern over the past couple of minor versions was to build a system that was tolerant to plugins becoming out of date. The nbbpm.compatibility system is definitely reducing the issues we're seeing with outdated plugins, but at the cost of many more plugins marked out-of-date (and thus not showing up in NodeBB out of the box).
It's an unfortunate trade-off, but I am not entirely sure what my next step would be here...
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It might be too late, but piggybacking off of what @rbeer was trying to start, perhaps for a plugin to be accepted into the ecosystem, permissions should be given to some community group responsible for maintaining plugins that are in demand. That way, if some author goes AWOL, there won't be that single point of failure of a plugin breaking and / or not getting updated any more, that namespace effectively hijacked, and other bad things that generally happen to plugin ecosystems of nascent technologies.
If that's too draconian, maybe there could be the concept of supported and unsupported plugins, where the supported ones are part of that community team?
I'm sure you guys have thought of a lot of things like this...
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tip, add the link to github page of the plugin
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You mean this?
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@Bri no he's talking about adding it on this page
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I did, it's the last link on my original post: https://github.com/NodeBB-Community
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@Bri no he was talking about adding the plugin links to the table in the OP
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Nice list
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hi,
to me as new nodebb user, I have to say that those plugins are really the deal breaker. It feels really clumsy, almost never a good description, no screenshots, and sometimes they crash your nodebb instance.
g