Astronaut Sacrifice [Pitch Black]
-
nieceandtows@lemmy.worldreplied to marcos@lemmy.world last edited by
I don’t think you can even make missiles without self destruct. If you can, what’s the point?
-
theoaktree@lemm.eereplied to nieceandtows@lemmy.world last edited by
To be fair, I think there’s a distinction to be made between “something is wrong, blow up the missile before it hits the wrong target” and “target reached, blow up the missile”
-
senseless@feddit.orgreplied to edgemaster72@lemmy.world last edited by
sets down a pack of chips in front of your door, knocks and leaves silently
-
marcos@lemmy.worldreplied to nieceandtows@lemmy.world last edited by
The self-destruct does not activate the main weapon.
-
AwkwardLookMonkeyPuppetreplied to Apathy Tree last edited by
A naval ship can’t destroy an entire planet with orbital bombardment.
-
innerscientist@lemmy.worldreplied to maalus@lemmy.world last edited by
you can’t really do anything to a spaceship to “disable” it and prevent it from ever being used
Except for
- slowing down and hitting the closest sun/planet(even has a “countdown” as it takes a while)
- hitting the nearest asteroid
- Attaching or enabling anything that causes cascading vibrations (cause almost any source of wobble can cause the ship to break)
- …hitting full burn in any direction, making anyone follow it burn a lot of fuel just to slow it down (would still be recoverable though)
- probably a few more
-
maalus@lemmy.worldreplied to innerscientist@lemmy.world last edited by
Yeah, so in summation - blow it up.
-
I always though the point was “This is secret/must not be given to the enemy” so destruction is a better option than having it seized
-
flocklesscrow@lemm.eereplied to senseless@feddit.org last edited by
Sends a screaming horde of children in with multiple bags of chips and soda
Laughs maniacally
-
colderr@lemmy.worldreplied to senseless@feddit.org last edited by
I’d take the hug.
-
senseless@feddit.orgreplied to colderr@lemmy.world last edited by
Sure thing.
-
tattorack@lemmy.worldreplied to Apathy Tree last edited by
Who says it’s a bomb? In most cases self destruct is overloading the reactor, or something similar.
-
Decoy321replied to nieceandtows@lemmy.world last edited by
Artillery?
-
For the first one, you can use a smaller boom.
-
Protomolecule
-
vithigar@lemmy.careplied to innerscientist@lemmy.world last edited by
Most of your suggestions require working engines. Shaking the ship apart might make the ship itself unusable but doesn’t do anything about on board equipment or intel. A “scuttling” equivalent needs to work when the ship is barely, or even completely, non-functional, and needs to either destroy everything aboard or make it not worth the effort of recovery.
-
innerscientist@lemmy.worldreplied to vithigar@lemmy.ca last edited by
If you have a second ship then you could use its thrusters.
I also doubt that any explosion short of nuclear is going to destroy most equipment and intel considering the ship is in space and has large parts vented to space (due to combat damage or design). Maybe if you line or fill all the things you want to destroy with some explosives but I wouldn’t want to be on such a ship. More likely you’d manually lay down explosives from the ammunition if scuttling is required and then detonate it but not have it already there at the push of a button(assuming you’re not using a nuke for every ship).
-
vithigar@lemmy.careplied to innerscientist@lemmy.world last edited by
short of nuclear
In Star Trek at least, where this trope is probably the most firmly established, the self destruct involves antimatter annihilation, which is arguably in excess of nuclear.
-
windyrebel@lemmy.worldreplied to Apathy Tree last edited by
Didn’t German u-boats get sunk by their crew rather than allow that tech to get into the hands of the Allied powers?
I would think self destruct is the same concept.
-
innerscientist@lemmy.worldreplied to vithigar@lemmy.ca last edited by
…not really the point, the point is that either you have a nuke (or better) or an explosion isn’t going to be sufficient to destroy Intel and machinery.
Unless you can justify having a built in nuke/antimatter bomb in the ship then it’s not something a real world ship would have(excluding things like special military ships maybe).
Even if you have an antimatter reactor then it would still have to be a procedure on the order of “we’re welding the safety’s shut and overriding everything we can give us a few hours to rig the ship to blow” not “whoops pushed the self destruct button”
Point being, a colony ship or some science exploration vessel doesn’t have a built in antimatter bomb at the push of a button.