So Q1: What's the ideal way to pose a non-game ready character for rendering in Blender today? Q2a: If it is rigging, does anyone have any advice for rigging many layers of a character (backpacks, straps, etc) Q2b: If it's posing via sculpt mode, how do I work on many parts all at once and is there a way to use shape keys with multires mod? #blender3d #b3d #sculpting #rigging