Does anyone know if AMD Fluid Motion Frames will come to Linux on the driver level?
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Liam @ GamingOnLinux 🐧🎮replied to Jason Evangelho last edited by
@killyourfm Probably not, just like various other app-level stuff for both nvidia and amd on windows
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Jason Evangelhoreplied to :spinning_pinwheel: PreCosmos last edited by
@ReverseModule I think I need to write up an article about AFMF2 on the Framework 13. Sort of as a "tough love" piece. It's a compelling feature for Windows, and it's tough NOT to recommend it.
But imagine if there was feature parity on Linux, just like FSR.
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Jason Evangelhoreplied to Liam @ GamingOnLinux 🐧🎮 last edited by
@gamingonlinux But this is driver-level, AND it's open source...
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:spinning_pinwheel: PreCosmosreplied to Jason Evangelho last edited by
@killyourfm Absolutely. I think more people need to be aware of this amazing feature on Windows and the Linux people need to be motivated to actually implement it.
Tech is just a tool. People should use what's best for the job. Having any bias in tech is like having a bias against a hammer. It just doesn't make sense.
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Jason Evangelhoreplied to :spinning_pinwheel: PreCosmos last edited by
@ReverseModule Wish more people had a sensible stance like this.
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@killyourfm does anyone even uses AMD's driver? maybe mesa can have something similar, or someone can just implement it as a vulkan layer
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@shironeko Right, exactly. It's an open source feature, so I would assume it could maybe be added to the graphics stack, and switched on with some kind of flag?
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@killyourfm AMD's linux driver story is really unfortunate, they really should stop trying to shove their windows-esque driver onto people, wasting all that money and just work with the people that are actually doing the work in mesa.
but fwiw, I think the framegen code is only open sourced this july so it's possible valve is already working on it. -
@shironeko This feels to me like something Valve would definitely want on Steam Deck!
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Jason Evangelhoreplied to :spinning_pinwheel: PreCosmos last edited by
@ReverseModule Look at this. Captured on the ROG Ally Z1. (This is a link to my video on Nextcloud since it will be compressed garbage on Youtube.)
https://nx45585.your-storageshare.de/s/QTBfRWDWs7FHtws -
Jason Evangelhoreplied to Jason Evangelho last edited by
OK, here's Fluid Motion Frames 2 in action (via AMD's preview driver on Windows 11). I captured Shadow of the Tomb Raider on the ROG Ally with AFMF2 on/off and made a side-by-side video.
Shadow of the Tomb Raider _ ROG Ally Z1_ AFMF2 On and Off.mp4
Storage Share - powered by Nextcloud
Storage Share (nx45585.your-storageshare.de)
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Jason Evangelhoreplied to Jason Evangelho last edited by
And here's another video comparison with the Dirt 5 benchmark:
https://nx45585.your-storageshare.de/s/QTBfRWDWs7FHtws(I'm sharing the files on my Nextcloud because YouTube compresses these into smeary garbage)
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@killyourfm @gamingonlinux did they release the source for it yet? Quick search didn't yield a repo or release announcement for me
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@pak0st @gamingonlinux There's a lot of interesting info here: https://github.com/ValveSoftware/gamescope/issues/1213