Thinking more about #Nintendo's #PalWorld #lawsuit, which claims that many of the mechanics, such as the #PalBall, are too similar to #Pokemon's mechanics, like the #PokeBall.
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Thinking more about #Nintendo's #PalWorld #lawsuit, which claims that many of the mechanics, such as the #PalBall, are too similar to #Pokemon's mechanics, like the #PokeBall.
Wondering if it would be a good idea for #PocketPair to take a cue from #BugSnax, and replace the "ball" with a cyllindrical "trap". Perhaps they can take inspiration from #GhostBusters, and have some sort of energy based trap which opens at the top and sucks the magic monsters in. They should definitely be leaning hard into the #MonsterCollecting genre's roots of #Yokai, #Spirit entities, and #mythological #cryptids.
They might be able to avoid some damages if they lose this or have to settle in a few years by just changing up a few aesthetics, and I think the game itself would benefit from this: I personally think the Pal Ball looks odd and out of place as a mechanic, like it's just there to copy Pokemon.
Then again, changing things might be an admission of guilt? I'm not a lawyer.
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loganerreplied to Raccoon at TechHub :mastodon: last edited by
@Raccoon maybe someone can convert tuxemon to something that isn't python.
i'd do it myself but then i'd have to read python code.
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Raccoon at TechHub :mastodon:replied to loganer last edited by
@loganer
I actually didn't know that existed, and now I want more to be done with it, because for a while I have been thinking that a public domain equivalent to Pokemon's creatures would be really nice to use in other things.