I'm currently looking at the home page for FCEUX and I'm like "OMG I WANT ALL THESE FEATURES IN _MY_ EMULATOR"...
-
I'm currently looking at the home page for FCEUX and I'm like "OMG I WANT ALL THESE FEATURES IN _MY_ EMULATOR"...
-
David Smithreplied to Programmer 'til the π²ππ <>s come home last edited by
@quephird I always wanted to make an NES emulator that appended all the state to a permanent record and then had a time slider at the bottom so you could scrub through your play history
-
@Catfish_Man @quephird
In my P-Lang class, one of the homeworks has the students basically build this for games written in Elm (pure functional lang where recording all past state is relatively easy). -
Programmer 'til the π²ππ <>s come homereplied to Paul Cantrell last edited by
Oh gosh, I _really_ dug Elm for a while. Do you know if it's still in active usage/development?
-
Paul Cantrellreplied to Programmer 'til the π²ππ <>s come home last edited by
@quephird @Catfish_Man
I think itβs unchanging but not abandoned, just sort ofβ¦stable. Sure hope it keeps working: itβs a much nicer introduction for the student to the ML world than Haskell or Ocaml! -
@quephird @Catfish_Man
P.S. You can see the assignment if you want, itβs public: https://github.com/mac-comp381/elm-time-travel/tree/main