Talking to my son about Sci-Fi UX design, and I'd say the major shift from plausible designs like Mike Okuda made, to what we have now with holos and the like is that the function to the show is totally different.
-
Talking to my son about Sci-Fi UX design, and I'd say the major shift from plausible designs like Mike Okuda made, to what we have now with holos and the like is that the function to the show is totally different.
Where they'd be business for actors to look like they were doing the thing, they are now 3-5 second mini movies explaining story points. So you get designs made for the streaming viewer, not for the character operating things.
-
@virtualbri In this respect Star Wars was somewhat ahead of the game. But Star Trek isn't supposed to be quite so futuristic.
Copyright © 2024 NodeBB | Contributors