Astronaut Sacrifice [Pitch Black]
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Sure, I mean, anything you need a spacecraft to do but that you can accomplish without adding extra equipment, you should probably do it that way, because it means less mass to accelerate and less equipment to test and certify and so forth. It’s definitely not hard to imagine getting this functionality without adding equipment. The question is whether the ability to do this in the rare scenarios that call for it offset the drawbacks of having a system in which the protections against such failures can be disabled. Which means you then have to include a bunch of interlocks and crap to ensure it’s as unlikely as possible that the ship can get into that mode without someone being very sure they want that. I think OP is probably right that on, say, a cargo ship, it’s pretty unlikely that “also, the engine can explode!” would be seen as a feature rather than a wholly alarming bug.
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“Uh, captain, we were joking. You don’t need to stay on the ship… and neither does Daniel.”
*hushed whispering, quick discussion*
“Well okay, we think Daniel should stay.” -
I’d assume there are those safeties and interlocks, you’d always want that, a thumbdrive with a program that disables it is just as easy and not a “bug” which is what I was getting at. But yeah, it’s unlikely most cargo ships would want that probably. I’m simply playing devils advocate because they do seem to have them, so how or why in the most reasonable sense is all I’m arguing.
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Scuttling purposes or of its far enough in the future/sci-fi enough you might not want the data/object surviving if you can’t have it