Custom PHP Page
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@belstgut said:
var TeamSpeakClient = require("node-teamspeak"), util = require("util"); var cl = new TeamSpeakClient("##SERVERIP###"); cl.send("login", {client_login_name: "##USERNAME##", client_login_password: "##PASSWORD##"}, function(err, response, rawResponse){ cl.send("use", {sid: 1}, function(err, response, rawResponse){ cl.send("clientinfo", {clid: "##CLIENTID##"} ,function(err, response, rawResponse){ console.log(util.inspect(response)); }); }); });
this should connect you to your server, log u in, select virtual server 1, and print clientinfo for the client with id ##CLIENTID##.
(slightly modified from the node-teamspeak example)
tryed to use it between <script> tang on HTML and nothing appeared
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That code would go in you server js.
Example:
(function(module) { "use strict"; var TeamSpeakClient = require("node-teamspeak"), util = require("util"); var Plugin = {}; // static:app.load Plugin.init = function(params, callback) { var app = params.router, middleware = params.middleware, controllers = params.controllers; var cl = new TeamSpeakClient("##SERVERIP###"); cl.send("login", {client_login_name: "##USERNAME##", client_login_password: "##PASSWORD##"}, function(err, response, rawResponse){ cl.send("use", {sid: 1}, function(err, response, rawResponse){ cl.send("clientinfo", {clid: "##CLIENTID##"} ,function(err, response, rawResponse){ console.log(util.inspect(response)); }); }); }); callback(); }; module.exports = Plugin; }(module));
To talk between, use Sockets like so:
(function(module) { "use strict"; var TeamSpeakClient = require("node-teamspeak"), util = require("util"); var SocketPlugins = module.parent.require('./socket.io/plugins'); var Plugin = {}; // static:app.load Plugin.init = function(params, callback) { var app = params.router, middleware = params.middleware, controllers = params.controllers; // Define a namespace for your socket listener SocketPlugins.YourPlugin = { // Define the listener formSubmit: function (socket, data, next) { // data is your form results, as an array. console.log(data[0].value); // Prints the value of the first item in your form. var cl = new TeamSpeakClient("##SERVERIP###"); cl.send("login", {client_login_name: "##USERNAME##", client_login_password: "##PASSWORD##"}, function(err, response, rawResponse){ cl.send("use", {sid: 1}, function(err, response, rawResponse){ cl.send("clientinfo", {clid: "##CLIENTID##"} ,function(err, response, rawResponse){ console.log(util.inspect(response)); // Send a response back to the client. next(null, {whatever: datayouwant}); }); }); }); } }; callback(); }; module.exports = Plugin; }(module));
client js:
<form>...</form> <script> $( "form" ).submit(function( event ) { socket.emit( 'plugins.YourPlugin.formSubmit', $( this ).serializeArray(), function (err, data) { if (data) console.log("Got response from server."); }); event.preventDefault(); }); </script>
Check out the socket.io docs and jquery docs.
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On the server, in your socket function, socket.uid is the user's identifier, and it is 0 (false) for guests. So, just return an error when it's 0.
formSubmit: functio6n (socket, data, next) { if (!socket.uid) return next(true); // real user, do stuff here next(null, {real: data}); }
and check for errors in the client js
socket.emit( 'plugins.YourPlugin.formSubmit', $( this ).serializeArray(), function (err, data) { if (err) return; if (data) { // do stuff } });
and if you need to check the user in the client for some reason, it is in the variable
app.user.uid
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Sure, you do that where you declare your custom route.
function renderSink(req, res, next) { if (!req.uid) return res.redirect('/login'); // Do normal stuff. res.render('demo', someData); } module.exports = function(app, middleware, controllers) { app.get('/demo', middleware.buildHeader, renderSink); app.get('/api/demo', renderSink); };
More info here: http://expressjs.com/4x/api.html#res.redirect