"I'll simply use Jolt Physics for this project", she says as she proceeds to write the "physics" from scratch instead.
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@aeva You might want the actual content warning feature of Mastodon for this. As of now, the GIF starts to play right away and if I was an epileptic, I'd probably find myself rolling on the floor before even being able to read your content warning.
Looks very cool, by the way!
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@njamster ok so funny story, a close friend of mine was staying with me and my wife a few weeks ago, and this friend has epilepsy. And, so I warned them in advance that I was working on something that has a rendering artifact that produces heavy strobing that I've yet to figure out how to get rid of, and I was expecting the conversation to be like, establishing a safety protocol for when and where I should work on my game...
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@njamster and what happened instead was they were like oh oh I wanna see, and they explained that there's gradual signs your going to have a seizure and it's only under very specific circumstances that it can be instantaneous. So I showed them what I had at the time, which was basically the same thing as in the video I posted on august 4th, and they were surprised at how despite the strobing being pervasive and all encompassing, it wasn't triggering the usual warning symptoms or anything.
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Vega Rose Claire Harmoniareplied to aeva last edited by
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aevareplied to Vega Rose Claire Harmonia last edited by
@VegaHarmonia can you direct me to more reading on the subject?
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@VegaHarmonia or like the names of any specific variants I should research more about
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@[email protected] @[email protected] The general term to look for is "photosensitive epilepsy"; I'm not sure about specific research on sets of triggers, except that it does (unfortunately) vary between people.
(I hate to be the girl just linking to wikipedia, but I figure this is a good starting point if you didn't know the specific term to look for: https://en.wikipedia.org/wiki/Photosensitive_epilepsy#Signs_and_symptoms)
I'm not photo sensitive myself, thankfully. -
@aud @VegaHarmonia I have already read that article, but I'll dig more into the search term. Thanks.
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@[email protected] @[email protected] of course. I did some more looking into it a while back and I think generally, anything up to around… I wanna say 200 Hz can be an issue.
(Context: I had been curious if AR tech had sufficient response time to be able to identify and “block” flashing lights that might cause a seizure by identifying the region where the pulse was coming from and “freeze” the image. I even suggested that to someone on the HoloLens team since I worked at Microsoft at the time… at any rate, if the capture to render pipeline was fast enough, it’s probably possible, but) -
@aud so, as far as I can tell it "should" be possible to so some kind of real time analysis and filtering (nintendo does this with rereleases of their older titles). photorealistic renderers typically have some kind of histogram analysis step for exposure correction anyway, so this should be "easy" and yet I've been at this for hours and all I've found are an obs plugin that doesn't work and a retroarch filter shader that I don't know whether or not would be sufficient
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@aud and a bunch of reddit posts where someone is looking for more or less the same thing and a ton of useless answers like people claiming that cbd can cure epilepsy or that people should just wear special glasses instead ‍️
worse, I found a shadertoy that was the opposite of what I was looking for, and it was very definitely well above my cast iron photosensitivity tolerance (felt like parts of my brain went offline momentarily and now I have a headache) and now I just kinda hate everyone
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@aud anyways if you happen to know of anything from your earlier research into filtering I'm interested
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@aud also I found a video analysis tool by EA called IRIS that is kinda useful, but it says it's not suitable for confirming anything is safe or compliant with regulations. also an article about it I spotted mentioned it was released along side some kind of accessibility patent licensing thing, which among other things makes me wonder if I'm walking through a patent mine field right now and maybe I should just give up
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@[email protected] unfortunately, I think your findings, as frustrating as they are, were about the same as mine. It’s a space with a combination of people not caring and potential patent problems.
I didn’t know about the EA or Nintendo ones though. That’s pretty cool, especially from Nintendo, to ensure their older games don’t trigger seizures. I’ve wondered a few times if a compositor couldn’t handle this as a feature, as well (I mean, it definitely could).
Also a little bothered by the one that did the opposite. Hopefully that’s not an actively malicious one. I’ve lost more than just a year to frequent seizures… they really do fuck you up. And I don’t have total ones, either (they’re limited to just a region of my brain).