"“Tony Hawk’s Pro Skater” dropped on Sept. 29, 1999, becoming an instant hit that not only introduced skateboarding to an audience of millions, but also exposed a new generation to punk music through the game’s now-iconic soundtrack."
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"“Tony Hawk’s Pro Skater” dropped on Sept. 29, 1999, becoming an instant hit that not only introduced skateboarding to an audience of millions, but also exposed a new generation to punk music through the game’s now-iconic soundtrack."
25 years ago!
'Creating a revolution': How 'Tony Hawk's Pro Skater' changed punk music and video games
'Tony Hawk's Pro Skater' sold millions of copies and introduced a new generation to punk bands like Goldfinger, the Suicide Machines and the Vandals.
Los Angeles Times (www.latimes.com)
#TonyHawk #TonyHawksProSkater #THPS #videogames #gaming #music #history #anniversary
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[email protected]replied to Stefan Bohacek last edited by
I was there… twenty-five years ago… fuck.
Great share, thanks!
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Stefan Bohacekreplied to [email protected] last edited by
@DaMonsterKnees Yeah, what a classic!
Have you played the remake of the first two games yet?
Tony Hawk’s™ Pro Skater™ & Tony Hawk’s™ Pro Skater™ 2
Play the fully-remastered Tony Hawk’s™ Pro Skater™ & Tony Hawk’s™ Pro Skater™ 2 games in one epic collection, rebuilt from the ground up in incredible HD.
(www.tonyhawkthegame.com)
I thought they did a pretty good job with.
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Yeah, the recent remake is fantastic! I’m loving the Marvel VS Capcom bundle too (haven’t tried multiplayer though).
Wish all of the remasters/remakes were done so well.
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@spankmonkey Definitely!
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[email protected]replied to Stefan Bohacek last edited by
Very, very cool. See, this is the top quality scoop this community is about. Cheers to you all!
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Stefan Bohacekreplied to [email protected] last edited by
@DaMonsterKnees Ha, definitely!
I'm also on the lookout for any official news, I'd expect something interesting to be announced.
Tony Hawk Teases Pro Skater Anniversary Plans: ‘It Will Be Something the Fans Will Truly Appreciate’ - IGN
Tony Hawk has said he’s talking to Activision again and is working on something Pro Skater-related with the company.
IGN (www.ign.com)
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Stefan Bohacekreplied to Stefan Bohacek last edited by
"My intention and expectation for the game was mostly for the enjoyment of skateboarders. I had no idea it would transcend a niche market to become a massive success and - as some have argued - change the course of skateboarding’s popularity
[...]
I’m not supposed to tease anything else about the future of the series; but there will be a future."
Tony Hawk on Instagram: "The original Tony Hawk’s Pro Skater was released exactly 25 years ago today. My intention and expectation for the game was mostly for the enjoyment of skateboarders. I had no idea it would transcend a niche market to become a massive success and - as some have argued - change the course of skateboarding’s popularity (and possibly even skate trick evolution). It definitely changed the course of my life, and is a big reason that I get to ride my skateboard for a living to this very day. And most of the featured characters are still out there ripping and representing skateboarding’s diversity in the best ways possible. Seen here is a snippet of our motion capture session (from 411VM) during the development phase. I poured myself into every aspect of this project because I believed we were creating something exceptional, and I am immensely proud of the series that followed… and their soundtracks. Thanks to Activision, Neversoft (RIP) and all of you that played THPS in those formative years. I’m not supposed to tease anything else about the future of the series, but there will be a future. ➡️⬇️⭕️"
63K likes, 1,491 comments - tonyhawk on September 29, 2024: "The original Tony Hawk’s Pro Skater was released exactly 25 years ago today. My intention and expectation for the game was mostly for the enjoyment of skateboarders. I had no idea it would transcend a niche market to become a massive success and - as some have argued - change the course of skateboarding’s popularity (and possibly even skate trick evolution). It definitely changed the course of my life, and is a big reason that I get to ride my skateboard for a living to this very day. And most of the featured characters are still out there ripping and representing skateboarding’s diversity in the best ways possible. Seen here is a snippet of our motion capture session (from 411VM) during the development phase. I poured myself into every aspect of this project because I believed we were creating something exceptional, and I am immensely proud of the series that followed… and their soundtracks. Thanks to Activision, Neversoft (RIP) and all of you that played THPS in those formative years. I’m not supposed to tease anything else about the future of the series, but there will be a future. ➡️⬇️⭕️".
Instagram (www.instagram.com)
#TonyHawk #TonyHawksProSkater #THPS #videogames #gaming #music #history #anniversary
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Stefan Bohacekreplied to Stefan Bohacek last edited by
Well...
"I’m not supposed to tease anything else about the future of the series; but there will be a future."
Stefan Bohacek (@[email protected])
Attached: 1 video "My intention and expectation for the game was mostly for the enjoyment of skateboarders. I had no idea it would transcend a niche market to become a massive success and - as some have argued - change the course of skateboarding’s popularity [...] I’m not supposed to tease anything else about the future of the series; but there will be a future." https://www.instagram.com/tonyhawk/reel/DAgXDa1PI8a/ #TonyHawk #TonyHawksProSkater #THPS #videogames #gaming #music #history #anniversary
Stefan's Personal Mastodon Server (stefanbohacek.online)