Was thinking about what it would take to allow Japanese characters in the EGA-like framebuffer and fell down a deep deep hole of adding the 8x8 misaki font and then writing code to convert Unicode codepoints to JIS X 0208 2-byte kuten coordinates.
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Was thinking about what it would take to allow Japanese characters in the EGA-like framebuffer and fell down a deep deep hole of adding the 8x8 misaki font and then writing code to convert Unicode codepoints to JIS X 0208 2-byte kuten coordinates.
Need to write up a full blog post about what all went into this but here's the final product in all its glory! Special thanks to @nicegeargames for translating my save file deletion dialog (minus the buttons which I googled )
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