Paradigm shifts for the decentralized Web | Ruben Verborghhttps://ruben.verborgh.org/blog/2017/12/20/paradigm-shifts-for-the-decentralized-web/
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Paradigm shifts for the decentralized Web | Ruben Verborgh
https://ruben.verborgh.org/blog/2017/12/20/paradigm-shifts-for-the-decentralized-web/ -
@RookieNerd @erlend Excellent post.
I'm less sure about the third shift "Interfaces become queries", but it's just an idea anyway and it's not bad.
The direction I've taken is to try and start designing a simple entity-component type data model that apps can read and write on top of whatever distribution protocol ( starting with the #willowprotocol, but it might work with other similar options, too ).
I've face similar inter-operability challenges in video game scripting interfaces.
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When it came to game scripting, you could manually add a bunch of bindings for specific functions to let mods interact with the game, or you could just expose the _data_ so that all the mods could read and edit the data, and that was _way_ simpler than writing bindings / RPC for everything you wanted the mod to be able to do.
That made the Entity-Component model a really simple way to get a lot of modding power.
I think a similar idea might work for the web:
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A Web of Data
Thoughts on making a "Web of Data" instead of a "Web of Pages", and how that might let us take a step away from the dominance of large, complicated browsers.
(zicklag.katharos.group)
agentic-fediverse/leaf-protocol-draft.md at main · muni-town/agentic-fediverse
An outline and resources for the "Agentic Fediverse". - agentic-fediverse/leaf-protocol-draft.md at main · muni-town/agentic-fediverse
GitHub (github.com)
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Erlend Sogge Heggenreplied to 🔸Daniele Turra🔸 last edited by
@RookieNerd @zicklag yeah they’re doing cool stuff!
We approach the same general problem rather differently though, as we are trying to *decouple* identity as much as possible from *the other stuff*.