A Star Trek Infinite 4x type game could be cool, but a Star Trek themed spiritual successor to The Last Federation would be so much cooler
-
The Last Federation is an obscure game made by Arcen, the makers of AI War. I haven't played this game yet, though I intend to try it at some point but I think the premise just absolutely SCREAMS Star Trek to me and I think if the people who own the Star Trek IP were smart they would go to Arcen and offer them a reasonable development budget to make a more polished spiritual successor to The Last Federation in the Star Trek universe and have basically a guaranteed cult hit created by a studio with a known record of creating games that could fit the unique complexities of Star Trek when it is at its best.
description from GOG
From the creators of AI War: Fleet Command comes an all-new grand strategy title with turn-based tactical combat, set in a deep simulation of an entire solar system and its billions of inhabitants. You are the last of a murdered race, determined to unify or destroy the 8 others.
As the last remaining Hydral, it is up to you to create a lasting federation of planets and usher in an era of peace and prosperity to the solar system. Bring spacefaring technology to underdeveloped societies, manipulate their economies, political systems, and diplomatic relations. Do whatever it takes to end strife in your solar system. Remember, when helping civilizations evolve, sometimes they evolve faster when a large multi-headed monster is glaring menacingly at them.
I think in particular any Star Trek game is probably going to need to lean a bit on the lore and story of Star Trek to be authentic.. but that requires potentially a lot of work and custom story writing but the translation is so obvious here that I am sure Arcen studios could look at the Star Trek universe and basically just map most of their pre-existing mechanisms in The Last Federation to their Star Trek closest equivalent and be off to the races with setting up naturally evolving dynamic stories, plausible "what ifs" in the Star Trek universe, without having to do a large amount of storywriting from scratch or feel constrained by needing to get an entire plotline and details approved by an overarching IP holder....
Just an interesting thought!
-
-
[email protected]replied to [email protected] on last edited by
Since we're talkin' fantasies, a L4D style Star Trek game where you fight the Borg would be cooler too. Mirror Data, Kira Nerys, Nurse Chapel, and Worf as the characters. Every time anyone shoots a Borg shield they adjust to your phasers and you have to compensate. Sounds like a thrill.
-
[email protected]replied to [email protected] on last edited by
Yeah and the mechanism for adjusting your phasers is in the style of "Don't Stop Talking And Nobody Explodes" co-operative minigames that border on silliness in their fiddly complexity at points as a purposeful part of the fun (which also serves as a vehicle to poke fun at the goofy technobabble in Star Trek hahaha).
-
The Bard in Greenreplied to [email protected] on last edited by
A Star Trek Infinite 4x type game could be cool
Have you tried the Star Trek Stellaris mod?
-
[email protected]replied to The Bard in Green on last edited by
I haven't, I don't have Stellaris, but to be honest I am kind of exhausted by the theme of 4x games which always boils down to "paint the map your color".... like I don't want to, I am bored with that. I want to win but the unquestioned assumptions in the foundations of 4x games is a bit too cynical for me even though I love playing war games, but there is a difference between two sides blasting it out in a war and an evergrowing suffocating empire that consumes all under its color and banner lol... ughh it makes me want to puke in my mouth, just give me war or anything else I am so tired of this lol