@Natanox So you can use the $Child/get_parent() tools I mentioned above, to reference your immediate children or parents.
Or you can use get_node() to reference nodes further away from your current node.
Nodes and scene instances
This guide explains how to get nodes, create nodes, add them as a child, and instantiate scenes from code. Getting nodes: You can get a reference to a node by calling the Node.get_node() method. Fo...
Godot Engine documentation (docs.godotengine.org)