@Natanox oh wow, slimbook look really interesting, haven’t heard of them before. Proper pricing for initial component prices and non-soldered RAM and SSDs, plus some other optional components like a LTE-Modem, wow.
Interested to see what this turns into if they adopt CAMM and maybe also upcoming and current more energy-efficient processors.
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Damn, 200€ for a proper mobile phone is a damn good price. https://murena.com/shop/smartphones/brand-new/murena-one/?wcpbc-manual-country=DE -
#Godot can I somehow have a signal emitted once a certain node (Player Character) is on or just passed a specific location? Or is there another built-in method to check whether something just passed a specific point in space?#gamedev@Natanox @Hemera @dbat maybe in that case, you can place an area at the current snake head position and have the action performed once the specific head shape (if the snake consists of multiple shapes) leaves it. https://docs.godotengine.org/en/stable/classes/class_area2d.html#class-area2d-signal-body-shape-exited
But this only works if you know this one tile in advance (or you have spawned a smaller than one tile area).
Not sure if this is understandable. I can sketch the idea if it would help.